Gravity Flip
PLATFORMER
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PlatformerMarch 25, 2026
Gravity Flip
A fast-paced gravity-switching platformer where you control a rolling sphere in a narrow tunnel. Flip gravity to avoid floor and ceiling hazards, with increasing difficulty and zero-gravity zones that challenge your instincts. Difficulty ramp is steeper and tighter hitboxes require precise timing.
How to Play
Controls: Space or Up arrow to flip gravity | Goal: Navigate through narrow gaps between walls without crashing | Tip: Time your gravity flips carefully — the gaps get smaller as you progress
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Changelog
v4current26.3.2026
- Increased initial gameSpeed from 1.5 to 3.0
- Reduced player radius from 12 to 10 (tighter hitbox)
- Reduced level interval from 20s to 10s (faster difficulty ramp)
- Increased speed progression multiplier from 0.1 to 0.2 and max speed from 2.5 to 4.0
- Tightened first gap height from 1/2.5 to 1/3.5 of canvas
- Reduced spacing between walls from 500px to 300px
- Reduced gap height range from 90-250px to 90-240px (tighter average)
- Reduced zero-gravity interval from 25s to 15s
- Reduced zero-gravity intervals from 30-45s to 20-30s
- Increased gravity from 0.2 to 0.35
- Increased terminal velocity from 3 to 4
- Reduced zero-gravity duration from 3000-5000ms to 3000-5000ms (unchanged but earlier activation)
- Score update frequency doubled (every 200ms instead of 100ms)
- Score gain per update reduced from 5 to 2 (net slower score growth)
- Collision detection margins reduced from 5px to 2px
- Removed 5px buffer in gap collision checks
- Reduced margin checks from 10px to 3px for boundaries and 5px to 2px for walls
- Increased particle count on flip from 8 to 12
- Increased trail frequency from 70ms to 50ms interval
- Reduced trail length from 8 to 10
- Made trail fade faster (0.07 vs 0.05)
Stats
Plays6
Ratings3
Approval100%
3 positive0 negative
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