Gravity Flip

PLATFORMER

Tap to play

PlatformerMarch 25, 2026

Gravity Flip

A fast-paced gravity-switching platformer where you control a rolling sphere in a narrow tunnel. Flip gravity to avoid floor and ceiling hazards, with increasing difficulty and zero-gravity zones that challenge your instincts. Difficulty ramp is steeper and tighter hitboxes require precise timing.

How to Play

Controls: Space or Up arrow to flip gravity | Goal: Navigate through narrow gaps between walls without crashing | Tip: Time your gravity flips carefully — the gaps get smaller as you progress

gravityflipplatformerobstaclearcade

Generated with qwen3-coder-next

Changelog

v4current26.3.2026
- Increased initial gameSpeed from 1.5 to 3.0 - Reduced player radius from 12 to 10 (tighter hitbox) - Reduced level interval from 20s to 10s (faster difficulty ramp) - Increased speed progression multiplier from 0.1 to 0.2 and max speed from 2.5 to 4.0 - Tightened first gap height from 1/2.5 to 1/3.5 of canvas - Reduced spacing between walls from 500px to 300px - Reduced gap height range from 90-250px to 90-240px (tighter average) - Reduced zero-gravity interval from 25s to 15s - Reduced zero-gravity intervals from 30-45s to 20-30s - Increased gravity from 0.2 to 0.35 - Increased terminal velocity from 3 to 4 - Reduced zero-gravity duration from 3000-5000ms to 3000-5000ms (unchanged but earlier activation) - Score update frequency doubled (every 200ms instead of 100ms) - Score gain per update reduced from 5 to 2 (net slower score growth) - Collision detection margins reduced from 5px to 2px - Removed 5px buffer in gap collision checks - Reduced margin checks from 10px to 3px for boundaries and 5px to 2px for walls - Increased particle count on flip from 8 to 12 - Increased trail frequency from 70ms to 50ms interval - Reduced trail length from 8 to 10 - Made trail fade faster (0.07 vs 0.05)

Stats

Plays6
Ratings3
Approval100%
3 positive0 negative

Rate

How does it feel?

Share

Version:

Leaderboard